Class: Cleric

Description:

Class Traits

Role: Leader

Power Source: Divine

Key Abilities: Wisdom, Strength, Charisma

Armor Proficiencies: Cloth, Leather, Hide, Chainmail

Weapon Proficiencies: Simple Melee, Simple ranged

Implement: Holy Symbol

Bonus to Defense: +2 will

Hit Points at 1st Level: 12 + Constitution score

Hit Points per Level Gained: 5

Healing Surges Per Day: 7 + Constitution Modifier

Trained skills: Religion. Pick three more: Arcana(int), Diplomacy(cha), Heal(wis), History(int), Insight(wis), Religion(int)

Class Features: Channel Divinity, Healers Lore, Healing word, Ritual Casting

Bio:

Class: Cleric

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