Class: Ranger

Description:

Class Traits

Role: Striker

Power Source: Martial

Key Abilities: Strength, Dexterity, Wisdom

Armor Proficiencies: Cloth, Leather, Hide

Weapon Proficiencies: Simple melee, Military melee, Simple ranged Military ranged

Bonus to defense: +1 Fortitude, +1 Reflex

Hit Points at 1st level: 12 + Constitution score

Hit Points per level gained: 5

Healing surges per day: 6 + Constitution modifier

Trained skills: Dungeoneering or Nature pick one. Choose four more: Acrobatics(dex), Athletics(str), Dungeoneering(wis), Endurance(con), Heal(wis), Nature(wis), Perception(wis), Stealth(dex),

Class Features: Fighting style, Hunters Quarry, Prime shot

Bio:

Class: Ranger

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