Class: Rogue


Class Traits

Role: Striker

Power Source: Martial

Key Abilities: Dexterity, Strength, Charisma

Armor Proficiencies: Cloth, Leather

Weapon Proficiencies: Dagger, Hand Crossbow, Shuriken, Sling, Short sword

Bonus to defense: +2 Reflex

Hit points at 1st level: 12 + constitution score

Hit points per level gained: 5

Healing surges per day: 6 + constitution modifier

Trained Skills: Stealth and Thievery. Choose four more: Acrobatics(dex), Athletics(str), Bluff(cha), Dungeoneering(wis), Insight(wis), Intimidate(cha), Perception(wis), Stealth(dex), Streetwise(cha), Thievery(dex)

Class Features: First strike, Rogue Tactics, Rogue weapon talent, Sneak attack


Class: Rogue

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